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Blizzard apologises, still working on Overwatch 2 launch woes

After a rocky launch, Blizzard has updated fans on its progress tackling some of the various issues which have plagued Overwatch 2 over the past 24 hours.

Many fans have been left unable to play for long periods, stuck in queues, left without access to previously-unlocked characters and items, or locked out of the game entirely by the requirement to log-in using their mobile phones.

These issues have been exacerbated by a series of DDOS attacks aimed at the game’s servers. And today, following a bruising 24 hours, Blizzard has apologised.

“We want to apologise to our players,” Blizzard wrote. “We expected the launch of Overwatch 2 to go smoothly. We hold ourselves to a higher standard and we are working hard to resolve the issues you are experiencing.”

On queues, Blizzard said it had been operating two different queues – one for Battle.net, one for the game itself – which is why some users had seen wildly different numbers at different times. This has now been “simplified”, Blizzard said, and you should now just have one queue before entering thegame.